Classic Systems Emulated: Windows 95 (Part 2)
DoomGuy, MP3's, MOD's, and Jennifer Anniston
Windows 95 was released to the general public on August 24, 1995 to
grand fanfare. This was one of the few times in history where people
stood in line for a Microsoft product! At least it was until
hyper-emotional clowns screaming in a incoherent manner had the nerve
to proclaim that Halo was the greatest game ever made . Never mind
that I was playing Halo a few years earlier before release. It
was called Unreal Tournament. (It has better graphics and controls
too)
Windows 95 was heavily hyped. The promotional
activity of this scale was previously unseen. Their was a flood of TV
ads that blasted Start Me Up, a classic from the Rolling Stones
discography. Start Me Up was the theme song for the Windows 95
launch. Comedian Jay Leno promoted it at the Windows 95 launch event
with Bill Gates. Jennifer Anniston and Matthew Perry of Friends
were a in a video guide promoting Microsoft's newest OS. Things can't
get any more 90's than that! However, as awesome as Friends
is, (and it is very awesome) my ears will fill up with blood if I
ever hear the phrase "cyber sitcom" uttered again.
The middle 90's was a very weird time.
The ads worked.
The people were hyped. The OEM's were hyped. The transition to
Windows 95 occurred very quickly. Their were many other reasons for
this as will be explored in this article.
Win95
Doom was built around DirectX. DirectX was the successor to WinG that
was built solely for the new OS. DirectX allowed games to access
video/ 3D accelerators and audio adapters through its libraries.
Games that made use of DirectX would have access to fast-paced
graphics libraries within Windows. When it came to video drawing,
their were two libraries to choose from: Direct3D and DirectDraw.
Direct3D is the accelerated graphics libraries for GPU's. DirectDraw
was the 2D graphics libraries for games running in software mode
using the CPU. DirectDraw works alongside the SVGA adapter that ran
in video modes conforming to the VESA video standard.
When
Windows 95 was released, most home users were still using
486-equipped PC's. The overhead of Windows 95 was significant on
these computers. As such, running a demanding game on top of a
demanding environment resulted in slower performance compared to a
game running in straight DOS mode. Because DOS had very little
overhead, the game in question could use all the available resources
of the PC for its taking.
However, the Pentium
processors made up for the overhead imposed by Windows, along with
rapidly falling memory prices. Computers with 16MB's of RAM were
becoming readily available by Win95's launch. Within a year, many
were demanding PC's with 24 to 32MB's of RAM. This made Windows
gaming much more feasible.
Doom95 was a very competent
port of the game that made very good use of the Windows environment
while still providing that familiar gameplay that Doom fans expected.
DirectDraw allowed many DOS games to be ported to Windows as-is.
Microsoft released Flight Simulator for Windows 95. FS95 is basically
a straight port of FS5.1 for MS-DOS to Windows using the DirectDraw
libraries. Like Doom95 and later Quake, FS95 ran very well on most
Pentium-based system.
Quake was released on 1996.
The new FPS was originally released for MS-DOS. However, the game
would eventually support 3D acceleration. However, it wasn't through
Direct3D, but Glide. The 3DFX Voodoo held the upper hand in the early
days of the 3D acceleration race. The 3DFX Voodoo was supported in
Windows 95. GL-Quake became the must-play title for any Voodoo owner.
Many games supported Glide, like Turok, Activision's Interstate 76,
Test Drive 4, and many of the EA titles released around that time.
Their were decent first-party support as Microsoft updated Office for the new Windows. Office 95 supported the new features supported by Win95. Visual Studio was updated to supported Win95 as well. This was important as developers could start coding rapidly for the new environment.
Several of the major ISV's (Independent Software Vendors) were quick to release new software. Lotus Software updated SmartSuite for Win95. Applications like Lotus 123, WordPro, Freelance Graphics, and Approach supported the new GUI features offered by Win95. Star Office and Corel Office were updated as well. For those who loved bench-marking their PC's, their would be plenty of opportunity to show-off their new Pentium PC's running Microsoft latest Windows. POV-ray was updated for those who wanted to push their processors to the max.
Multimedia
Windows 95 was going to be that multimedia powerhouse. While 3.1 started the multimedia crazy, Win95 was going to take things much farther. Windows 95 supported the latest video codec out of the box. Their was native support for the MPG video standard, along with support of the Intel Indeo Codecs. These codecs were supported in the updated version of Windows Media Player. CD-ROM titles would show off the multimedia capabilities of Windows for several years. Many of the popular CD-ROM titles, like those offered by Grolier, Compton, and DK, were updated for the new OS. Apple updated QuickTime for the new Windows as well.
However, by the eve of the launch of Windows 98, MP3's started to become popular. Even though the MP3 standard had been around since the early 90's, this audio format had been largely ignored for a large chuck of the decade because decoding MP3's required serious computing power. This was something that the 486 and slower Pentium processors were not capable of. However, with newer and faster Pentium systems making their way into people's homes, MP3's started to attract a lot more attention. This coincided with both the rise of the Internet, file-sharing, and the first release of WinAMP, which occurred on April 1997. While WinAMP wasn't the first MP3 player for Windows (that honor goes to WinPlay), WinAMP made the MP3 experience much more pleasant. One could build playlist with ease. It was simple and lightweight enough to use. WinAMP made MP3's accessible to those who wanted to listen to them.
However, why should MP3's get all the fun though? Commodore Amiga owners have been jamming for awesome tunes for many years now. It's now time for Windows users to enjoy some of those tunes as well! ModPlug Player was released for Win95. This program allowed people to listen to those awesome Amiga music files on their PC using their sound card (Probably SoundBlaster and/or compatible). Programs like Windows Media Player, WinAMP, and ModPlug reinforced the idea of Windows as a multimedia powerhouse.
The Mosaic web browser was already falling from grace as Netscape Navigator was becoming a juggernaut. It was a very capable browser anyway, supporting the latest web standards. Bill Gates needed to respond to Netscape. Microsoft licensed the Mosaic source code from SpyGlass Technologies, which NCSA spun off as a separate entity to handle Mosaic's affairs. Microsoft tweaked the browser and released it as Internet Explorer 1.0 on 1996 as part of the Windows 95 Plus! pack. The Windows Plus! pack is a compilation of screensavers, games, desktop themes, and applications for Windows. The first version of Internet Explorer was a flop though, especially compared to Netscape Navigator. Microsoft would need to put in a lot of time and effort (and resorting to questionable/illegal tactics) before coming up with something that could effectively compete with Netscape.
PCEM - https://pcem-emulator.co.uk/
Wikipedia - Windows 95: https://en.wikipedia.org/wiki/Windows_95
Microsoft Flight Simulator 95 for Windows (The Kixmiller Pigeon) : https://rkixmiller.dudaone.com/microsoft-flight-simulator-version-95
Flight Simulator for Windows 95 (Wikipedia) : https://en.wikipedia.org/wiki/History_of_Microsoft_Flight_Simulator#Flight_Simulator_for_Windows_95
Doom95 (Famdom) : https://doom.fandom.com/wiki/Doom95
Wikipedia : Doom (1993 Video Game) - https://en.wikipedia.org/wiki/Doom_(1993_video_game)
DirectX (Wikipedia) : https://en.wikipedia.org/wiki/DirectX
Direct3D (Wikipedia) : https://en.wikipedia.org/wiki/Direct3D
DirectDraw (Wikipedia) : https://en.wikipedia.org/wiki/DirectDraw
Quake (Wikipedia) : https://en.wikipedia.org/wiki/Quake_(video_game)
Glide (Wikipedia) : https://en.wikipedia.org/wiki/Glide_(API)
3DFX (Wikipedia) : https://en.wikipedia.org/wiki/3dfx_Interactive
Indeo (Wikipedia) : https://en.wikipedia.org/wiki/Indeo
Moving Picture Experts Group (Wikipedia) : https://en.wikipedia.org/wiki/Moving_Picture_Experts_Group
MPEG1 (Wikipedia) : https://en.wikipedia.org/wiki/MPEG-1
QuickTime (Wikipedia) : https://en.wikipedia.org/wiki/QuickTime
Cinepak (Wikipedia) : https://en.wikipedia.org/wiki/Cinepak
ActiveMovie (Wikipedia) : https://en.wikipedia.org/wiki/ActiveMovie
MP3 (Wikipedia) : https://en.wikipedia.org/wiki/MP3
WinPlay3 (Wikipedia) : https://en.wikipedia.org/wiki/WinPlay3
WinAMP (Wikipedia) : https://en.wikipedia.org/wiki/Winamp
ModPlug Player (Wikipedia) : https://en.wikipedia.org/wiki/ModPlug_Player
ModPlug Central : https://www.modplug.com/#/
Internet protocol suite (Wikipedia) : https://en.wikipedia.org/wiki/Internet_protocol_suite
CompuServe (Wikipedia) : https://en.wikipedia.org/wiki/CompuServe
Mosaic (Wikipedia) : https://en.wikipedia.org/wiki/Mosaic_(web_browser)
Spyglass, Inc.(Wikipedia) : https://en.wikipedia.org/wiki/Spyglass,_Inc
Netscape Navigator (Wikipedia) : https://en.wikipedia.org/wiki/Netscape_Navigator
Internet Explorer 1 (Wikipedia) : https://en.wikipedia.org/wiki/Internet_Explorer#Internet_Explorer_1
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